Thursday, 5 May 2016

Class 50


                                                   Attack Animation

Today I finished coding the attack animations in correspondence to the four different directions your character can move, it was actually very simple I just needed to do some research and learn how it's done. This really taught me how to assign animations to different sprites through game maker and is a great tool to use later on. I'm glad I learned this, I feel like it'll give me the ability to create better and  more complex animations now that I know how to input them. I know my animations are rough looking at the moment but I will be cleaning them up. Tomorrow I'll probably work on organizing all my files and making them all neater



This box shows the ( if statement ) that is used to revert the player back to a resting position after the animation is complete.


This box shows the ( keyboard_check ) used to assign the rest of the attack animations







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